Assassin's Creed III
The coolest thing about the Assassin's Creed franchise is that their staff truly goes out of their way to research both the historical and cultural aspects of clothing. Assassin's Creed III's main protagonist, Connor Kenway, is a perfect example. Ubisoft went above and beyond to ensure that the rich and distinct culture of the Kanien’kehá:ka (Mohawk) Nation was accurately portrayed in the final product, to the best of their ability.
One of Connor's key props is a set of beaded Mohawk armbands. In the video game, the armbands are woven off-set using a traditional method. However, loomed beading is far faster and, in my opinion, produces a more aesthetic result (less pixelated or gapped). I loomed Connor's armbands using Allikat's looming pattern. The beads were backed in leather with feather's attached to hang in the back.